Ashlar
The falling-block game from the advertisements — except this one is real. Stack polished cubes on a vast wall or a turning cylinder, sized by you up to 100 × 100. Rows explode, unsupported blocks fall, and chains multiply. No ads.
The games drawer
Ten diversions from Station Antiques. Ashlar, Grand Theft Armoire, and Tirohita-Jagat lead the drawer; the rest are quick puzzles, score chasers, a road trip, and one that quietly builds a map of what you know. Progress shown here is read only from this browser.
The falling-block game from the advertisements — except this one is real. Stack polished cubes on a vast wall or a turning cylinder, sized by you up to 100 × 100. Rows explode, unsupported blocks fall, and chains multiply. No ads.
An open-world line-art game. Find things, take things, sell things. The antiques are not happy about it.
Explore a growing world of strange rooms and connected places on foot, by vehicle, or in flight. Follow Secret Journeys, discover authored environments, and tune in to music as the world unfolds.
A trivia game that learns what you know, notices what interests you, follows rabbit holes, and lets you argue with the curator when an answer deserves a second look.
A fast monochrome match-three puzzle built around satisfying cascades, quick decisions and score chasing.
Untangle a field of overlapping arrows by clearing only the pieces that can escape. Larger boards and higher difficulty produce increasingly convoluted paths.
An endless after-hours museum in stark line art. Explore procedural wings, find provenance records, and deal with exhibits that have become unexpectedly opinionated.
Catalogue the hidden word using black-and-white positional clues. Choose the word length, build a streak, and send challenge links to other players.
Fly a 1931 biplane over a coastline that never ends. Collect lots from estate sales, parachute them onto collectors' porches, and try to keep the atlas out of the sea.
Antiques by road, mostly upright. A black-and-white line-art drive through dry-country towns and the desert in between.